POP System characteristics,
How does it work ?
WHICH POP SYSTEM TO CHOOSE?
Choose the model according to your needs, the location of your sales promotion, and your specifications.
All of our POP systems are entirely customisable :
DECOR : Each model comes with standard decor to offer you the best price, or printed in the same colour scheme as your marketing image.
Depending on your needs it is also possible to create a made to measure POP system.
SOFTWARE : The software is completely customisable.
Choose a model from our range :
- Electronic POP systems : the Lucky Wheel, the Digits Box, the Flash Machine, the Mega-light 6, the Mega-light 12, the Ticket Box, the Magic-Box, the Jackpot, the Inflatable System
- POP screen systems and POP interactive systems : the Screen System 17', the Screen System 17 Duo, the Screen System 17 Trio, the Screen System 12, the Pixel pop 5'7
- • Countertop POP systems : the Sloty, the Small Wheel, the New Minix and the Countertop Wheel
Arsenal also builds completely made to measure POP systems to meet your specific needs.
What does our service include?
Arsenal gives you an "All-In" including :
- Rental of the electronic or computer equipment
- Creation of customised running software
- Printing of a customised decor, using the colour scheme of your marketing image
- Transport logistics for delivery and collection of material
Numerous options are available on request, contact us
> Arsenal assists you throughout the process, from customer briefing up to the return of the POP systems.
HOW DOES THE POP SYSTEM WORK? HOW TO ORGANISE THE GAME OR SALES PROMOTION?
TRIGGERING THE POP SYSTEM
To play or start the POP system, the client is invited to trigger the system.
Depending on the publicity used to promote the operation and the system you have chosen,
Arsenal proposes a choice of triggers :
> A GAMECARD, VOUCHER OR TOKEN DETECTOR
Customers are invited to insert their game card into the slot on the POP system.
Customers received their game card either through a street marketing campaign or at the store entrance, at the checkout, or the card may also be stuck onto a flyer.
Customers are invited to insert their voucher into the slot on POP system.
The customer received a leaflet, mailshot, email, with a detachable voucher.
Customers are invited to insert their token into the slot on the POP system.
Customers received a token at the checkout (by buying partner products or by spending a certain amount in store), via a leaflet or a street marketing hostess.
> BARCODE READER
with barcode
> The keyboard
The customer is invited to type in their magic code on the POP system keyboard.The customer received the code through a direct marketing operation (mailshot, email)
or it might be printed on a flyer for example.
It might also be printed directly on the product packaging.
> THE ONE ARMED BANDIT
Some POP systems are equipped with a real one armed bandit. Ideal for recreating original sales promotions, just like being at the casino! The game is simply triggered when the customer pulls the lever.
> THE MAGNETIC STRIP READER
The POP system may also be triggered by a loyalty card with a magnetic strip read by the card reader.
> The bumper
POP systems with bumpers (one or several push buttons) are often used in operations
with a hostess.
The hostess directly invites the customer to push
a button.
> The Touch Screen
The customer touches the screen directly (button or tactile)
to trigger the game or display.
Only on POP systems equipped with
a touch screen.
Suspense
Please note: the mechanism described above is a standard game mechanism.
It is possible to entirely customise all or part of the display according to your needs, with or without game, quiz, film, demonstration, collection of customer details... Contact us.
When the game is triggered, a ‘suspense’ phase begins :
- A visual display (varies according to the POP system) : flashing LED lights, spots or light boxes, moving message in the digital display, your own images on the screen...
- Sound animation (jingles, sound messages, music…customised for each client, with the possibility of incorporating your own audio).
All of the POP systems are equipped with a HQS (High Quality Sound) speaker.
On each POP system there is a potentiometer which enables you to adjust the volume.
GAME RESULTS
The result of the game is announced by :
- A visual display (varies according to the POP system) : flashing LED lights, spots or light boxes, moving message in the digital display, your images on the screen...
- Sound animation (jingles, sound messages, music…customised for each client, with the possibility of incorporating your own audio).
Depending on the mechanism, a ticket is printed out , as proof of the win.
This ticket is completely customisable (the client supplies us with the texts required
to appear, logos, or perhaps barcodes).
Please note :
On return of a POP system, full statistics can be supplied (on request).